![]() ![]() Improved Enzymes: Increased DNA gain from food. Larynx: Sonic Pulse doesn't cost stomach. Spit Adhesive: You can spit a glue-like substance, although not at great range. Sonic Pulse: +1 Ranged Attack against enemies with ears. Rapid Growth: You convert everything you eat to a thick, protective layer of fat, meaning that as long as you have more than 1 Stomach, damage drains your Stomach instead of your Health. Proto-Brain: Your species now has the ability to process basic concepts. Ranged Attack: 4 (Sonic Pulse, Improved Sonic Pulse, Crystalline Shell, Spit) Feel free to run your own games, using as little or as much of this as you please.Īttack: 4 (Starting attack 1, Teeth, Jaw, Endo-Skeleton) I did invent these particular rules though, inspired by what I saw of other games, although every single one of said games had a completely different rule set. Note that I didn't invent this game and do not claim credit for it. As for how evolutions are priced, as a rough rule of thumb a evolution that increases a stat by 1 is worth 4 DNA points, so something half as useful would be worth 2.Īnd that's pretty much it. Living in a very hot region, for instance, will allow you to purchase the heat resistance evolution. The other options are observing a creature with the evolution, or being exposed to a harmful effect, which most of the time will unlock a evolution to counter it. The first is killing and eating someone or something with the evolution you want. Risk, meaning a easily acquired meal is worth perhaps 2 points, the corpse of a more difficult opponent is worth four, and truly fine (and incredibly dangerous) cuisine is worth six points.Įvolutions are unlocked via a variety of means. DNA is given out on a basis of Reward vs. You need it to evolve, so I suppose it's basically XP, except you get it from devouring your enemies, and pretty much anything else. Heck, I should probably change them to Strength and Endurance.ĭNA is evolutionary fuel. ![]() Attack also covers feats of strength, and defense feats of endurance. Whatever the players vote for, roll a number of dice equal to the creatures score in the relevant stat, the more even numbers result from said roll, the better the result of the attempted action. Six stats, including health, Attack, Defense, Perception, Intelligence, Speed, and yes, Health. So, without further ado:Īlso, I recently started a second game, set on a different continent. You also have a HP and Stomach stat, HP is how much health you have and is restored by sleeping, Stomach is how hungry you are, when it hits zero you start taking damage, it can be restored by eating. The good bit about this is that anyone can play, without needing to make a character, you just jump in and vote.Īs for game mechanics it's pretty simple, when you vote to take a difficult action I roll a number of dice equal to your stats in the relevant stat, the more even numbers you get the better you do. The catch is that there is only one character, and actions are decided by majority vote. The hasic idea is you play a mono-cellular organism, with the goal of eating as much as possible in order to gain DNA points, which are used to evolve and gain new abilities, body parts and eventually become a multi-cellular creature and even an entire civilization. This is an easy-to-use game with a fabulous premise in which lots of fun awaits for players of all ages.I recently fond rules for a PnP game based on the videogame Spore. ![]() When you're done, your creature will enter the Spore universe, where it can interact with other creatures by falling in love, fighting, making friends, having offspring, and more. The final step in creature creation is choosing your creature's color, either by letting your imagination run wild or using Sporepedia to select a palette of colors and styles already designed by other users. To do so, you'll use an extremely intuitive interface where you drag the body parts you want to add to your creature into place, including mouths, eyes, ears, arms, hands, legs, feet, armor, feathers, spikes, and much more, all of which affects the creature's abilities, including health, defense, attack, and even charm, which is a useful skill for relating to the other creatures that populate the Spore universe. To play Spore, the first step is creating your account, after which you can enter the wonderful world of creature creation. ![]() In this game, you're the creator of monstrous creatures that are at the same time cute. Spore is one of those games that will have you hooked from the very beginning. ![]()
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